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The plenitude

Rich Gold · 初版 2006 年

3人推荐
5位读者提及
7次提及

Hacker News 上怎么说

  • ……给神秘而空灵的“创造力”世界判了死刑,转而以一种脚踏实地、逻辑清晰的方式审视他是如何创作音乐的,以及整个行业是如何运转的。对于任何搞创作的人来说,这都是一本神作。Rich Gold 的《The Plenitude: Creativity, Innovation, and Making Stuff》是另一本稍老一些的书,但我真不敢相信自己居然才刚读到它。Rich Gold 关于我们如何创造造物、为何创造造物的视角,理应成为必读书目……

    …mysterious & ethereal world of 'creativity' for dead, and looks at how he creates music, and how the industry works, in a grounded and logical way. A brilliant book for anyone who creates anything. The Plenitude: Creativity, Innovation, and Making Stuff - Rich Gold Another old(er) book, but one I can't believe I only just found. Rich Gold's outlook on how and why we make things should be required reading for…

  • 我的书单:- Rich Gold 的《The Plenitude》不是一本带代码的计算机书,但它让我领悟到很多关于计算机能做什么的道理,明白它们是多么奇妙的机器。- Kogge 的《Architecture of Symbolic Computers》一首献给……的颂歌

    My list: - The Plenitude - Rich Gold Not a computing book with code but it taught me a lot about what can be done with computers, and that they are marvelous machines. - Architecture of Symbolic Computers - Kogge An ode to…

  • 不完全对。创造出来的东西是更好还是半斤八两,其实根本无所谓。新东西自然需要更多东西来承载。强烈推荐阅读 Rich Gold 的绝佳著作《The Plenitude》:https://mitpress.mit.edu/books/plenitude

    Not entirely true. It really doesn’t matter if whatever is created is better or just more of the same. New things will require more things. I highly recommend reading Rich Gold’s excellent book The Plenitude: https://mitpress.mit.edu/books/plenitude

  • 你那条评论精准戳中了设计教育的所有痛点。我想到了 Rich Gold 那本棒极了的书《Plenitude》。

    You nailed all problems with design education in that comment. Rich Gold’s fabulous book “Plenitude” comes to mind.

  • 如果在这个语境下的用户画像(personas)能引起你的共鸣,我强烈建议——哪怕它只是勉强相关——去读读 Rich Gold 的《The Plenitude》。https://mitpress.mit.edu/9780262543798/the-plenitude/

    If personas in this context resonate with you, I highly recommend - even if only remotely related - to read Rich Gold’s The Plenitude. https://mitpress.mit.edu/9780262543798/the-plenitude/

  • ……每周长达数小时的视频,具体取决于他们录一期的时间。有时这种沉迷甚至排斥了现存的其他所有游戏。仔细想想这确实让人心里一惊。我读过 Rich Gold 写的《The Plenitude》,他讨论了其中的一些话题。他并没有给出一个完全行得通的解决方案,但他的建议之一是挑战创作者,限制自己只能做 5 个“大……

    …hours-long videos per week depending on how long their sessions last. Sometimes that's to the exclusion of every other game in existence. It's a bit sobering if you think about it. I read a book called The Plenitude by Rich Gold who discusses some of these topics. He doesn't go as far to give a fully workable solution to the problem but one of his suggestions is to challenge creators to limit themselves to 5 "big…

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