Zarf 整理了一份关于 IF(互动小说)世界的详尽参考资料,唯独漏了这一本书,一本从文学和游戏双重视角对 IF 进行批判性研究的著作:Nick Montfort 写的《曲径》(Twisty Little Passages - An Approach to Interactive Fiction)https://mitpress.mit.edu/books/twisty-little-passages
Zarf has a comprehensive list of references to the IF world, except for this one book, a critical study of IF as both literature and game: Twisty Little Passages - An Approach to Interactive Fiction By Nick Montfort https://mitpress.mit.edu/books/twisty-little-passages
……给想深入了解的人推荐一些资料:1. 《Get Lamp》,一部关于文字冒险游戏和传奇文字冒险游戏发行商 Infocom 的纪录片。https://en.wikipedia.org/wiki/Get_Lamp 2. Nick Montfort 写的《Twisty Little Passages》,一本把文学批评方法应用到文字冒险游戏中的书。https://mitpress.mit.edu/books/twisty-little-passages
…material for those that want to dig further: 1. Get Lamp, a documentary film on text adventures and Infocom, a legendary publisher of test adventure games. https://en.wikipedia.org/wiki/Get_Lamp 2. Twisty Little Passages by By Nick Montfort. A book applying literary critique to text adventure games. https://mitpress.mit.edu/books/twisty-little-passages
……不出所料,我们也玩 nethack(rogue like)[5]。我也很喜欢互动小说,还带他们从《Adventure》[6] 开始玩起。如果你对互动小说感兴趣,那可能会喜欢读读 Nick Montfort 写的《Twisty Little Passages - an approach to interactive fiction》[7]。坦白说,我觉得自己之所以能把这些全搞定,主要原因是孩子都是我和妻子在家教育(home-school)。这确实是个挑战……
…not surprisingly we play nethack (rogue like) [5]. I am also into interactive fiction and started them off on Adventure [6]. If you are interested in interactive fiction, then you might enjoy reading "Twisty Little Passages - an approach to interactive fiction" by Nick Montfort [7]. Full disclosure, I believe that the main reason I am able to pull this all off is that my wife and I home-school our children. It is a challenge…
……循序渐进地讲解,而不是把所有东西一股脑全抛出来。《How to Make an RPG》——从零打造复古风 JRPG:https://howtomakeanrpg.com/;Jamis Buck 写的《Mazes for Programmers: Code Your Own Twisty Little Passages》——涵盖了各种各样的迷宫生成算法。这位作者还有一本一步一步教你做光线追踪器(raytracer)的好书。https://www.amazon.com/Mazes-Programmers-Twisty-Little-Passa...……
…doing things incrementally, rather than presenting everything full-blown. How to Make an RPG - Build a retro-style JRPG from scratch https://howtomakeanrpg.com/ Mazes for Programmers: Code Your Own Twisty Little Passages by Jamis Buck - covers a whole gamut of different maze generation algorithms. This author also has a great book on doing a raytracer step by step. https://www.amazon.com/Mazes-Programmers-Twisty-Little-Passa...…
…critically analyzed over the past 50 years. Although the "click the keyword" modern I.F. really doesn't do it for me. I prefer the open-ended interpreters. There is a doctoral thesis on this called "Twisty Little Passages". It discusses several "fundamental laws" of I.F. that were derived from the Infocom games of the 70's and 80's, such as your "bubblegum" complaint. [1] https://www.amazon.com/Twisty-Little-Passages-Approach-Inter...
Zarf 整理了一份关于 IF(互动小说)世界的详尽参考资料,唯独漏了这一本书,一本从文学和游戏双重视角对 IF 进行批判性研究的著作:Nick Montfort 写的《曲径》(Twisty Little Passages - An Approach to Interactive Fiction)https://mitpress.mit.edu/books/twisty-little-passages
Zarf has a comprehensive list of references to the IF world, except for this one book, a critical study of IF as both literature and game: Twisty Little Passages - An Approach to Interactive Fiction By Nick Montfort https://mitpress.mit.edu/books/twisty-little-passages
……给想深入了解的人推荐一些资料:1. 《Get Lamp》,一部关于文字冒险游戏和传奇文字冒险游戏发行商 Infocom 的纪录片。https://en.wikipedia.org/wiki/Get_Lamp 2. Nick Montfort 写的《Twisty Little Passages》,一本把文学批评方法应用到文字冒险游戏中的书。https://mitpress.mit.edu/books/twisty-little-passages
…material for those that want to dig further: 1. Get Lamp, a documentary film on text adventures and Infocom, a legendary publisher of test adventure games. https://en.wikipedia.org/wiki/Get_Lamp 2. Twisty Little Passages by By Nick Montfort. A book applying literary critique to text adventure games. https://mitpress.mit.edu/books/twisty-little-passages
……不出所料,我们也玩 nethack(rogue like)[5]。我也很喜欢互动小说,还带他们从《Adventure》[6] 开始玩起。如果你对互动小说感兴趣,那可能会喜欢读读 Nick Montfort 写的《Twisty Little Passages - an approach to interactive fiction》[7]。坦白说,我觉得自己之所以能把这些全搞定,主要原因是孩子都是我和妻子在家教育(home-school)。这确实是个挑战……
…not surprisingly we play nethack (rogue like) [5]. I am also into interactive fiction and started them off on Adventure [6]. If you are interested in interactive fiction, then you might enjoy reading "Twisty Little Passages - an approach to interactive fiction" by Nick Montfort [7]. Full disclosure, I believe that the main reason I am able to pull this all off is that my wife and I home-school our children. It is a challenge…
……循序渐进地讲解,而不是把所有东西一股脑全抛出来。《How to Make an RPG》——从零打造复古风 JRPG:https://howtomakeanrpg.com/;Jamis Buck 写的《Mazes for Programmers: Code Your Own Twisty Little Passages》——涵盖了各种各样的迷宫生成算法。这位作者还有一本一步一步教你做光线追踪器(raytracer)的好书。https://www.amazon.com/Mazes-Programmers-Twisty-Little-Passa...……
…doing things incrementally, rather than presenting everything full-blown. How to Make an RPG - Build a retro-style JRPG from scratch https://howtomakeanrpg.com/ Mazes for Programmers: Code Your Own Twisty Little Passages by Jamis Buck - covers a whole gamut of different maze generation algorithms. This author also has a great book on doing a raytracer step by step. https://www.amazon.com/Mazes-Programmers-Twisty-Little-Passa...…
碰巧我们读书会这个月就在读《Twisty Little Passages》。时机太巧了。
We happen to be doing Twisty Little Passages in our book club this month. Excellent timing.
……在过去 50 年里被批判性地分析过。虽然那种“点击关键词”的现代 I.F. 真的不对我的胃口,我还是更喜欢开放式的解释器(interpreters)。有一篇相关的博士论文就叫《Twisty Little Passages》,里面讨论了从 70 和 80 年代的 Infocom 游戏中总结出的几条 I.F. “基本法则”,比如你吐槽的那个“泡泡糖”问题。[1] https://www.amazon.com/Twisty-Little-Passages-Approach-Inter...
…critically analyzed over the past 50 years. Although the "click the keyword" modern I.F. really doesn't do it for me. I prefer the open-ended interpreters. There is a doctoral thesis on this called "Twisty Little Passages". It discusses several "fundamental laws" of I.F. that were derived from the Infocom games of the 70's and 80's, such as your "bubblegum" complaint. [1] https://www.amazon.com/Twisty-Little-Passages-Approach-Inter...