
与光束赛跑
Racing the Beam
Nick Montfort、Ian Bogost · 初版 2009 年
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48位读者提及
58次提及
为什么值得读
- 剖析雅达利极其严苛而奇特的硬件限制
- 回顾开创新技术流派的划时代经典游戏
- 将技术限制与流行平台文化研究巧妙融合
一项关于Atari VCS平台与创意表达之间关系的研究。
Hacker News 上怎么说
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Racing the Beam
Nick Montfort、Ian Bogost · 初版 2009 年
一项关于Atari VCS平台与创意表达之间关系的研究。
正在加载完整评论……
……它就在 CPU 里,直接画在屏幕上。这台机器只有 1024 比特(不是字节!)的 RAM。不过这扯远了。想多了解雅达利 2600 那些令人着迷的硬件细节,可以去读读 Ian Bogost 和 Nick Montefort 写的《Racing the Beam》(https://mitpress.mit.edu/books/racing-beam )。《Video Olympics》可以说是《Pong》游戏的百合一合集,里面有几十种基于 Pong 主题的变体。而《Combat》则……
…it's in the CPU, it's drawn on the screen. The machine only had 1024 bits, not bytes, of RAM. But that's neither here nor there. For more info on the fascinating hardware that was the Atari 2600, read Racing the Beam by Ian Bogost and Nick Montefort. https://mitpress.mit.edu/books/racing-beam Video Olympics could be considered to be the 100-in-1 of Pong games, with dozens of variants on the Pong theme. Combat takes…
……Atari VCS 奇葩的硬件是怎么运作的。或许可以配合权威的《Stella Programmer's Guide》(http://www.alienbill.com/2600/101/docs/stella.html )以及没那么偏技术但依然干货满满的书《Racing the Beam》(http://www.amazon.com/gp/product/026201257X/ref=as_li_ss_tl?... )一起读。美中不足的一点是,音频仿真虽然从音频硬件实际行为的角度来看很精准,但会产生一堆……
…Atari VCS's weird hardware works. Perhaps read along with the canonical Stella Programmer's Guide (http://www.alienbill.com/2600/101/docs/stella.html) and the less technical but still informative book Racing the Beam (http://www.amazon.com/gp/product/026201257X/ref=as_li_ss_tl?...). A minor quibble is that the audio emulation, while accurate from the perspective of what the audio hardware does, produces a bunch of…
……《探索智慧:从达尔文到芒格》《影响力:说服心理学》 非虚构类:《娱乐至死》(强烈推荐)《恐惧的科学》《黑天鹅》《东京罪恶》《Racing The Beam》(雅达利历史,巨酷)Daniel Pink 的书《枪炮、病菌与钢铁》Daniel Yergin 的《石油风云》 奇幻类:基本上 Gaiman 或 China Mieville 的任何作品都行。编辑:附上预览链接(合法的)……
…Seeking Wisdom: From Darwin to Munger Influence: The Psychology of Persuasion Non-fiction: Amusing Ourselves To Death (highly recommended) The Science of Fear The Black Swan Tokyo Vice Racing The Beam (Atari history, very cool) books by Daniel Pink Guns, Germs, and Steel The Prize by Daniel Yergin Fantasy: Anything by Gaiman or China Mieville, pretty much. EDIT: links to previews (legally)…
如果你觉得这个有意思,我强烈推荐 Montfort 和 Bogost 写的《Racing the Beam》,它从技术和文化两个角度探讨了雅达利的开发。书中非常详尽地讲解了一些引入新技术的标志性游戏……
If you find this interesting, I'd highly recommend "Racing the Beam" by Montfort and Bogost, which talks about Atari development from both a technical and a cultural perspective. It really goes into detail about some of the landmark games that introduced new techniques…
MIT 的“平台系列”(platform series)非常引人入胜——特别是:《Racing The Beam》(研究 atari 2600 平台)和《The Future was Here》(研究 amiga 平台)。我过去五年读过最好的书:《债:第一个5000年》《起落有致:某些……
The MIT "platform series" is fascinating - specifically: _Racing The Beam_ (study of the atari 2600 platform) _The Future was Here_ (study of the amiga platform) Best books I've read in the last five years: _Debt: The First 5000 Years_ _Rising Up and Rising Down: Some…
关于这个话题,我个人推荐 Montfort 和 Bogost 的书:《Racing the Beam》:)
I can personally recommend Montfort & Bogost's book: Racing the Beam for this exact topic :)