
设计规则
Design rules
Carliss Y. Baldwin、Kim B. Clark · 初版 1999 年
4人推荐
7位读者提及
16次提及
我们生活在一个充满活力的经济与商业世界中,身边围绕着极其复杂而强大的事物。在许多行业中,产品与技术的变革带来了新型的企业和组织形式。我们正在发现组织工作、撮合买卖双方以及创造和利用市场信息的新途径。尽管快节奏的经济往往看似脱离了我们的影响或控制,但创造这些市场力量的正是人类本身。设备、软件程序、生产流程、合同、企业以及市场
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……1998 年在温哥华。我问 Grady Booch:“什么是软件架构?”他回答说:“软件架构就是软件架构师‘做’的事情。”那一刻我彻底死心了。直到我读到了《Design Rules: The Power of Modularity》这本书。http://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/0... 这是我遇到的唯一一本提供了有用、可落地、有洞察力、信息量大且论证严谨内容的……
…1998 in Vancouver. I asked Grady Booch "What is software architecture?" He answered "Software architecture is what software architects 'do'." At that point I stopped caring. Until I found the book Design Rules: The Power of Modularity. http://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/0... It is the sole source I've ever encountered that had anything useful, actionable, insightful, informative, rigorous,…
……Python 的成功。虽然我的初恋是 LISP,但我现在更倾向于依赖静态类型和组合。--- 我读过的最好的软件设计书,居然是两位经济学家写的。《Design Rules: The Power of Modularity》http://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/0... 这本书与其说是改变了我的编程方式,不如说是颠覆了我的思考方式。就像是制造和……之间的区别。
…success of Python. Though my first love was LISP, I'm now far more comfortable leaning on static typing and composition. --- The best book on software design I've ever read was written by two economists. Design Rules: The Power of Modularity http://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/0... This book didn't change how I program so much as changed how I think. Like the difference between making and…
不好意思歪个楼……供参考,那本《Design Rules: The Power of Modularity》系统地探讨了这些权衡取舍。https://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/... 由两位经济学家所著,它是对架构唯一定义明确且具指导性的……
Please forgive the hi-jack... FWIW, the book Design Rules: The Power of Modularity systematically explores the tradeoffs. https://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/... Written by two economists, it's the only prescriptive definition of architecture…
……循环往复。考虑到组织心理学带来的挑战(也就是所谓的‘给猫排队’,难搞得很),光靠拼命努力根本无法改变结果,所以我支持多支竞争团队并行的策略,正如《Design Rules: The Power of Modularity》一书中所详述的那样。http://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/0...
…Repeat. Given the challenges of organizational psychology (aka herding kittens), where trying harder won't change outcomes, I support the strategy of multiple competing teams, as detailed in the book Design Rules: The Power of Modularity. http://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/0...
非常有趣的想法。你可能会喜欢《Design Rules: The Power of Modularity》这本书。https://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/... 我打算仔细琢磨琢磨该怎么设计这些游戏制品了。
Very interesting idea. You might like the book Design Rules: The Power of Modularity. https://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/... I'm going to ponder how to design the game artifacts.
一篮子类似 NPV(净现值)式的对冲才是‘标准答案’™。意思是说,在合理的资源和约束条件下,多去尝试各种东西,看看哪个行得通。我很喜欢《Design Rules》里给出的解释和基本逻辑 https://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/...,尽管相关的讨论还有很多。https://en.m.wikipedia.org/wiki/Net_present_value
Basket of NPV style hedges are The Correct Answer™. Meaning, try a bunch of stuff, with some reasonable resources and constraints, see what works. I like the explanation and rationale given in Design Rules https://www.amazon.com/Design-Rules-Vol-Power-Modularity/dp/..., though there's plenty of others. https://en.m.wikipedia.org/wiki/Net_present_value