…Adams, 2003 Premier Press;《Real-time 3D Character Animation with Visual C++》,Nik Lever, 2002 Focal Press 教材;《Physics-Based Animation》,Erleben/Sporring/Henriksen/Dohlmann, 2005 Charles River;《Computer Animation: Algorithms and Techniques》,Rick Parent, 2002 Academic Press。开源的资源也有很多
…Adams, 2003 Premier Press - Real-time 3D Character Animation with Visual C++, Nik Lever, 2002 Focal Press Textbooks - Physics-Based Animation, Erleben/Sporring/Henriksen/Dohlmann, 2005 Charles River - Computer Animation: Algorithms and Techniques, Rick Parent, 2002 Academic Press There's lots of open source too
…建议。7) Machine learning 和 neural nets。这块没啥推荐——不是我的领域,而且最近发展实在太快了。同样,别人可能会有更好的建议。8) Graphics。我挺喜欢 Rick Parent 写的《Computer Animation: Algorithms and Techniques》。另外还有 Hughes、Foley、van Dam 等人合著的《Computer Graphics: Principles and Practice》。这是一本更深入的教材(实际上也是一本很好的 reference…
…suggestion. 7) Machine learning and neural nets. No suggestion here -- it's not my field and it's been advancing very rapidly of late. Again, someone else may have a better suggestion. 8) Graphics. I like Computer Animation: Algorithms and Techniques by Rick Parent. Also, Computer Graphics: Principles and Practice by some combination of Hughes, Foley, van Dam, et al. This is a more in-depth text (actually, it's a good reference…
…Adams, 2003 Premier Press;《Real-time 3D Character Animation with Visual C++》,Nik Lever, 2002 Focal Press 教材;《Physics-Based Animation》,Erleben/Sporring/Henriksen/Dohlmann, 2005 Charles River;《Computer Animation: Algorithms and Techniques》,Rick Parent, 2002 Academic Press。开源的资源也有很多
…Adams, 2003 Premier Press - Real-time 3D Character Animation with Visual C++, Nik Lever, 2002 Focal Press Textbooks - Physics-Based Animation, Erleben/Sporring/Henriksen/Dohlmann, 2005 Charles River - Computer Animation: Algorithms and Techniques, Rick Parent, 2002 Academic Press There's lots of open source too
…建议。7) Machine learning 和 neural nets。这块没啥推荐——不是我的领域,而且最近发展实在太快了。同样,别人可能会有更好的建议。8) Graphics。我挺喜欢 Rick Parent 写的《Computer Animation: Algorithms and Techniques》。另外还有 Hughes、Foley、van Dam 等人合著的《Computer Graphics: Principles and Practice》。这是一本更深入的教材(实际上也是一本很好的 reference…
…suggestion. 7) Machine learning and neural nets. No suggestion here -- it's not my field and it's been advancing very rapidly of late. Again, someone else may have a better suggestion. 8) Graphics. I like Computer Animation: Algorithms and Techniques by Rick Parent. Also, Computer Graphics: Principles and Practice by some combination of Hughes, Foley, van Dam, et al. This is a more in-depth text (actually, it's a good reference…