
龙之眼
The Eyes of the Dragon
Stephen King · 初版 1959 年
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The Eyes of the Dragon 是美国作家 Stephen King 创作的奇幻小说,于1984年由 Philtrum Press 首次出版为限量精装函套装,配有 Kenneth R. Linkhauser 的插画。该书随后于1987年由 Viking 面向大众市场发行,改由 David Palladini 绘制插图;该商业版本在出版时进行了微调。1995年的法文版并未沿用美版插画,而是采用了 Christian Heinrich 创作的全新插图;2016年的法文新版同样启用了由 Nicolas Duffaut 绘制的全新插画。在出版当时
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我记得第一本真正改变我人生观的虚构作品是斯蒂芬·金的《龙之眼》(The Eyes of the Dragon)。那是我刚上初中时读的一本奇幻小说。书中的国王把一颗龙头当战利品挂在墙上,而他的一个儿子发现自己可以钻进……
The first fiction that I remember really changed my outlook of life was The Eyes of the Dragon by Stephen King. It's a fantasy novel that I read as a young teenager. The king in the book has the head of a dragon mounted on his wall as a trophy, and one of his sons finds out that he can enter the…
……上面提供的链接很棒。另外,SadConsole[0] 是个很优秀的库,还有一个友好且乐于助人的 Discord 社区。如果是针对 C# 的通用游戏开发资源,我会推荐 Cynthia McMahon 的《龙之眼》(Eyes of the Dragon)系列[1],面向 C# / Monogame。它涵盖了输入处理、渲染、工具链等主题。我喜欢它的另一点在于,它并不是一上来就追求“完美”——后续的章节会回过头来……
…link provided above is good. Also, SadConsole[0] is a great library and has a friendly and helpful Discord community. If it's general gamedev resources for C#, then I would suggest Cynthia McMahon's Eyes of the Dragon series[1], for C# / Monogame. It goes through topics like input handling, drawing, tooling, etc. A thing I like about this as well is that it's not "perfect" off the bat -- an entry later will return…
……不同小说之间的角色产生交集,让它们处于同一个宇宙,这很有意思,也给整个故事增添了深度。比如兰道尔·佛拉格(Randal Flagg)在《末日逼近》(The Stand)、《黑暗塔》(Dark Tower)以及《龙之眼》(Eyes of the Dragon)里都是同一个反派。
…having character connections across different novels, making them set in the same universe Fun, adds some depth to all of it. Like Randal Flagg being the same villain in the Stand and the Dark tower and Eyes of the Dragon.