
人本界面
The Humane Interface
Jef Raskin · 初版 2000 年
54人推荐
106位读者提及
176次提及
为什么值得读
- 深入剖析软件交互中模式所带来的各种设计弊病
- 详述如何从根本上构建一个完全无模式的操作界面
- 提供关于交互媒体设计底层逻辑的经典参考
这本关于交互系统设计的独特指南凝聚了 Apple Macintosh 缔造者 Jef Raskin 的深厚经验与前瞻视野。其他书籍或许只是传授如何有效利用现有的控件和界面设计方案,然而 Raskin 则深刻指出,当前许多界面范式已走入死胡同,唯有探索全新途径才能让计算机的使用体验得到根本性的简化。他在书中阐明了如何推动这些迫在眉睫的变革,并为软件设计师、开发者和产品经理提供了大量极具创新性与针对性的界面构想。
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我最喜欢的 UX 书籍:《设计心理学》(The Design of Everyday Things,http://www.amazon.com/Design-Everyday-Things-Donald-Norman/d...)、《人机界面》(The Humane Interface,http://www.amazon.com/Humane-Interface-Directions-Designing-...)、《情境设计》(Contextual Design,http://www.amazon.com/Contextual-Design-Customer-Centered-In...)。
My favorite UX books: The Design of Everyday Things (http://www.amazon.com/Design-Everyday-Things-Donald-Norman/d...) The Humane Interface (http://www.amazon.com/Humane-Interface-Directions-Designing-...) Contextual Design (http://www.amazon.com/Contextual-Design-Customer-Centered-In...)
……界面,可我们却始终只用一两种界面交互形式(像打字机的、像桌面的)。而且连好界面都算不上。算我求大家帮个忙行行好,去读读 Jef Raskin 写的《人机界面》(The Humane Interface)吧,抱着开放的心态去读。认认真真读完。如果你读完了依然不同意‘模式(modes)是有害的’,那你就必须拿出一个极其充分的理由。还得带上证据。
…interface, and yet we only ever use it with one or two different kinds of interface (typewriter-like, and desk-like). Not even very good interfaces. Please do you us all a favor, I beg of you, read "The Humane Interface" by Jef Raskin, and have an open mind about it. Actually read it. If you've done that, and still disagree that modes are bad, you're going to have to give a really good reason. With evidence.
……天然契合消费主义模式吗?‘想用机器完成这个任务?别费劲琢磨怎么自己搞定了。直接下个 App 完事!’无模式(No Modes)还是花钱买更多模式?Raskin 的书《人机界面》(The Humane Interface)深入探讨了他的 UI 设计哲学。除了阐述上述关于模式的问题之外,他还讨论了如何实际设计一个完全没有模式的计算机系统(我认为这是对……的详尽阐述
…natural fit for a consumerist model? "Want to do this task with your machine? Don't bother figuring out how you can do it yourself. There's an App for that!" No Modes vs Buy More Modes? Raskin's book, The Humane Interface, talks extensively about his UI design philosophy. In addition to explaining the above problems with modes, he discusses how to actually design a computer system with no modes (I believe an elaboration…
……很想听听你具体最喜欢里面的哪些方面。挺让人遗憾的是,我发现最优秀的交互媒体设计书籍大多出自 80/90 年代。比如 Raskin 的《人机界面》(The Humane Interface)、Togazzini 的系列文集等。
…Would be curious to hear what aspects of it you particularly enjoyed. Sadly enough, I find that the best books on designing for interactive media are from the 80s/90s. Examples include Raskin’s “The Humane Interface”, Togazzini’s compendiums, etc.
这并不新鲜,作为设计师我经常参考的两份资料里几乎全讲过了。1. 《设计通用法则》(Universal Principles of Design)https://g.co/kgs/X19MeR 2. Jef Raskin 的《人机界面》(The Humane Interface)https://g.co/kgs/JfdBkB
This is not new and is almost entirely covered in two reference resources I use as a designer. 1. Universal Principles of Design https://g.co/kgs/X19MeR 2. The Humane Interface by Jef Raskin https://g.co/kgs/JfdBkB
很遗憾居然没人提到 Jeff Raskin 的《人机界面》(The Humane Interface)这本书。Raskin 大概会说,这根本不是红色还是绿色的问题。这是一个习惯问题。如果用户删除了足够多的项目,你就会把他训练成闭着眼睛直接点‘是’,根本不会去想……
It is sad nobody mentions book The Humane Interface by Jeff Raskin. Raskin would say, that this is not a question of red or green. It is a question of habit. If user deletes enough items, you will train him to press "Yes" button and not to think about…