> Any good physics book that I could look into? Preferably books that integrate physics with programming? any game physics book would do that for you e.g. http://www.amazon.com/Game-Physics-Interactive-3d-Technology... also there is structure-and-interpretation-of-classical-mechanics (yes, by the same cohort)
Yes, that's a very nice book. I built a very rudimentary 2D physics engine in javascript based on it. Eberly's Game Physics is another nice book as well. http://www.amazon.com/Game-Physics-Second-David-Eberly/dp/01...
> 有什么不错的物理书可以看吗?最好是能把物理和编程结合起来的? 随便哪本游戏物理书都能满足你,比如 http://www.amazon.com/Game-Physics-Interactive-3d-Technology... 另外还有 structure-and-interpretation-of-classical-mechanics(没错,就是 SICP 那拨人搞的)
> Any good physics book that I could look into? Preferably books that integrate physics with programming? any game physics book would do that for you e.g. http://www.amazon.com/Game-Physics-Interactive-3d-Technology... also there is structure-and-interpretation-of-classical-mechanics (yes, by the same cohort)
对,那确实是本非常棒的书。我之前根据它用 javascript 写过一个非常简陋的 2D 物理引擎。Eberly 写的《Game Physics》也是另一本好书。http://www.amazon.com/Game-Physics-Second-David-Eberly/dp/01...
Yes, that's a very nice book. I built a very rudimentary 2D physics engine in javascript based on it. Eberly's Game Physics is another nice book as well. http://www.amazon.com/Game-Physics-Second-David-Eberly/dp/01...