《计算机图形学》封面

计算机图形学

Computer graphics

Steven Harrington · 初版 1983 年

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Hacker News 上怎么说

  • 计算机图形学:[1a, 1b, 1c] 《计算机图形学:原理与实践》(Computer Graphics, Principles and Practice)系列 [2] 《基于物理的渲染》(Physically Based Rendering) [3] 《实时渲染》(Real Time Rendering) --- [1a] https://www.amazon.com/Computer-Graphics-Principles-James-Fo... [1b]……

    Computer Graphics: [1a, 1b, 1c] Computer Graphics, Principles and Practice Series [2] Physically Based Rendering [3] Real Time Rendering --- [1a] https://www.amazon.com/Computer-Graphics-Principles-James-Fo... [1b]…

  • ……应用:概述网络协议和分层,基本上就是互联网如何运作。- 事件驱动计算:如何制作 GUI,状态机、事件驱动系统无处不在。- 计算机图形学:理解图形管线和 OpenGL 着色器如何工作。用 C 从头构建一个游戏。这些可能不是每个人都感兴趣,但我觉得它们是学习中最有趣、最实用的……

    …Applications: An overview of network protocols and layers, basically how the internet works. - Event-Driven Computing: How to make GUI's, state-machines, event-driven systems are used everywhere. - Computer Graphics: Understanding how graphics pipelines and OpenGL shaders work. Building a game from scratch in C. They might not be interesting to everyone, but I felt these were the most fun and practical in learning…

  • ……https://www.cs.cmu.edu/~15451/ 2013 年的课程看起来相当完整:https://www.cs.cmu.edu/afs/cs.cmu.edu/academic/class/15451-f... 下一步:既然你对 VR 等感兴趣,你可能应该看看计算机图形学课程。注意本科和研究生课程是合并的;唯一的区别是期望值:15-462:计算机图形学 http://15462.courses.cs.cmu.edu/fall2020/ 考试题目和解答……

    …https://www.cs.cmu.edu/~15451/ The 2013 course looks pretty complete: https://www.cs.cmu.edu/afs/cs.cmu.edu/academic/class/15451-f... Next steps: Since you are interested in VR, etc, you should probably look into the Computer Graphics courses. Note that the undergrad and grad courses are combined; the only difference is the expectations: 15-462: Computer Graphics http://15462.courses.cs.cmu.edu/fall2020/ Exam problems and solutions…

  • 在我开始毕业设计项目前一年,我在波特兰的 Powell's Technical Books 买了《The Art and Science of Digital Compositing》。它和《Computer Graphics: Principles and Practice》第二版(C 语言版)是我的主要参考书。那时可看的开源代码少得多,也不那么容易搜索。做图形学的时候,我通常能……

    I bought The Art and Science of Digital Compositing at Powell's Technical Books in Portland a year before I started my capstone project. It and Computer Graphics: Principles and Practice 2nd Edition in C were my main references. There was much less open source code to look at back then, and it wasn't as easily searchable either. Working on graphics, I could usually…

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