《为 Atari 2600 制作游戏》封面

为 Atari 2600 制作游戏

Making Games for the Atari 2600

Steven Hugg · 初版 2016 年

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Hacker News 上怎么说

  • Steve Hugg 写过几本关于这个话题的好书 https://8bitworkshop.com/ ,比如《Making 8-Bit Arcade Games in C》和《Making Games For The Atari 2600》

    Steve Hugg has a few nice books on the topic https://8bitworkshop.com/ Like "Making 8-Bit Arcade Games in C" and "Making Games For The Atari 2600"

  • 《Retro Game Dev: C64 Edition》[1] 带你在 Commodore 64 模拟器上用 6502 汇编语言开发两款游戏(射击/平台跳跃类)。其他类似的几本书还有《Making 8-bit Arcade Games in C》[2] 和《Making Games for the Atari 2600》[3]。- [1] https://www.amazon.com/dp/0692980652/ - [2] https://www.amazon.com/dp/1545484759/ - [3] https://www.amazon.com/dp/1541021304/

    Retro Game Dev: C64 Edition[1] build two games (shooter/platformer) in 6502 Assembly Language for a Commodore 64 emulator. Some other similar books are Making 8-bit Arcade Games in C[2] and Making Games for the Atari 2600[3]. - [1] https://www.amazon.com/dp/0692980652/ - [2] https://www.amazon.com/dp/1545484759/ - [3] https://www.amazon.com/dp/1541021304/

  • 巧的是,帖子里讨论的正是同一个网站,它碰巧还提供了一个很酷的在线“IDE”,用于全面学习基于 6502 的雅达利 2600¹。它是《为雅达利2600开发游戏》一书的配套工具。这是一本极其清晰简练的入门书,我读得津津有味,哪怕我本来对雅达利 2600 本身毫无兴趣。FC/NES 是我的第一台主机——自然也是我一直想写程序的目标……

    As luck would have it, the very same site under discussion also happens to host a neat online "IDE" for learning all about the 6502-based Atari 2600¹. It is a companion to the book, "Making Games for the Atari 2600". A wonderfully clear and concise primer that I thoroughly enjoyed, even though I had no interest in the Atari 2600 per se. The NES was my first console -- and naturally the one I'd always wanted to program.…

  • 我买了网站上列出的那本《为雅达利2600开发游戏》。绝对值得一读。

    I own "Making Games for the Atari 2600" which is listed on this site. It's definitely worth picking up.

  • 自从几年前《为雅达利2600开发游戏》出版后,我就一直泡在 2600 自制软件圈(homebrew scene)里。虽然我还没做出来什么有用的东西,但社区棒极了,非常活跃。Twitch 上还有一个专门讲 2600 自制软件的绝赞频道[1],叫 ZeroPageHomebrew。他们每周做两……

    I've been into the 2600 homebrew scene since "Making Games for the Atari 2600" came out a few years ago. I haven't made anything useful yet, but the community is great and very active. There's an awesome twitch channel[1] dedicated to 2600 homebrew, ZeroPageHomebrew. They do 2…

  • “雅达利 2600 VCS 编程:即将上线” 在过去这一年里,我一直试着啃完 Steven Hugg 写的《为雅达利2600开发游戏》,直到现在我才刚开始真正领悟一些核心概念,不仅是 6502 汇编语言,更包括 VCS 独有的编程方式,其中涉及大量针对 CRT 的时序控制……

    "Programming the Atari 2600 VCS: Coming Soon" I've been trying to work through "Making Games For The Atari 2600" by Steven Hugg over the past year and I'm just now starting to grok some of the key concepts, not only in 6502 assembler, but VCS programming specifically, which involves a lot of timing around the CRT…

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