我特别喜欢老派游戏编程书。刚看完 Christopher Lampton 的《想象力的花园》(Gardens of Imagination)和 Andre Lamothe 的《3D游戏编程大师技巧》(The Black Art of 3D Game Programming)。两本书对我正在搞的 raycaster 业余项目都提供了很多干货。
I love vintage game programming books. Just finished "Gardens of Imagination" by Christopher Lampton, and "The Black Art of 3D Game Programming" by Andre Lamothe. Lots of good info in both for my raycaster pet project.
实际上该作者 Christopher Lampton 有一本更早的书,专门讲这种风格的游戏。书名叫《想象力的花园:3D迷宫游戏编程》(Gardens of Imagination, Programming 3d maze games)https://archive.org/details/gardensofimagina00lamp
Actually the author - Christopher Lampton, has an earlier book just on the topic of this games style. It's called "Gardens of Imagination, Programming 3d maze games" https://archive.org/details/gardensofimagina00lamp
我特别喜欢老派游戏编程书。刚看完 Christopher Lampton 的《想象力的花园》(Gardens of Imagination)和 Andre Lamothe 的《3D游戏编程大师技巧》(The Black Art of 3D Game Programming)。两本书对我正在搞的 raycaster 业余项目都提供了很多干货。
I love vintage game programming books. Just finished "Gardens of Imagination" by Christopher Lampton, and "The Black Art of 3D Game Programming" by Andre Lamothe. Lots of good info in both for my raycaster pet project.
实际上该作者 Christopher Lampton 有一本更早的书,专门讲这种风格的游戏。书名叫《想象力的花园:3D迷宫游戏编程》(Gardens of Imagination, Programming 3d maze games)https://archive.org/details/gardensofimagina00lamp
Actually the author - Christopher Lampton, has an earlier book just on the topic of this games style. It's called "Gardens of Imagination, Programming 3d maze games" https://archive.org/details/gardensofimagina00lamp