《战争陷阱》封面

战争陷阱

The war trap

Bruce Bueno de Mesquita · 初版 1981 年

1人推荐
2位读者提及
3次提及

Hacker News 上怎么说

  • ……去深挖为什么会这样其实很有意思,文章也简短探讨了这点。但他们为什么没赢就没那么吸引人了。如果想看更多关于“距离”到底有多重要的硬核干货,Bueno de Mesquita 的《战争的陷阱》(The War Trap)给出了我所知道的预测战争最精准的模型之一[1]。那个模型用两个因素来衡量一个国家的战斗力:1. 本土军事力量,也就是人口的总和……

    …interesting to dig into why that might have been, and the article briefly does. But why they aren't winning is less interesting. For more meat on how important a factor distance is, Bueno de Mesquita's The War Trap presents one of the most accurate models for predicting wars[1] I know of. That model measures the fighting ability of a country by two factors: 1. It's at-home military power as a sum of population…

  • 我极度认同这种感受。这也是为什么读《战争的陷阱》(The War Trap)[1]让人感到如此神清气爽。诚然,它现在已经是 40 年前的书了,但作者用的是我能接触到的数据,用的是我懂的数学,却在一个复杂的课题上推导出了全新的成果。这简直太给人启发了。还有哪些复杂的……

    I strongly recognise this sentiment. It's why it was so refreshing to read The War Trap[1]. Granted, it's 40 years old at this point, but the author took data I have access to, used maths I know, and derived new results on a complicated topic. It's incredibly inspiring. What other complicated…

  • 没错,就是那款。如果你读过设计师 Chris Crawford 的访谈(这会儿找不到了),他提到过里面的机制/动力学设计灵感来源于一本名为《战争的陷阱》(The War Trap)的书/论文,作者是 Bruce Bueno de Mesquita(一位写过几本畅销书的博弈论学者)。所以这绝对是一款*非常*有意思的游戏。可能确实值得在某个时候拿出来重温或者重制一下。

    Yep, that's the one. If you read an interview with the designer Chris Crawford (can't find it at the moment), he mentions that the mechanics/dynamics were inspired by a book/paper called The War Trap by Bruce Bueno de Mesquita (game theorist who wrote some popular books). So a _very_ interesting game. Probably deserves to be revisited/remastered at some point.

正在加载完整评论……

键盘快捷键

/
聚焦搜索框
j / k
下一本 / 上一本
Enter
打开选中的书
Esc
关闭 / 返回
g h
回到首页
g b
值得读精选
g t
历史总榜
g r
上升最快
g l
我的书架
?
显示本帮助