
攻壳机动队
Ghost in the Shell
Masamune Shirow · 初版 1991 年
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士郎正宗原版《攻壳机动队》漫画全部收录于一册厚重精装本,堪称这部终极赛博朋克经典的终极收藏版。收录《攻壳机动队 1》《1.5》和《2》,漫画篇幅超过 800 页。特别收录由士郎正宗为本版全新创作的独家封面!一册大开本精装收录:《攻壳机动队》(1991)——进入二十一世纪深处,人与机器的界限已然模糊,人类依赖机械植入物增强自身,机器人则以人体组织升级。在这迅速融合的
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……故事告诉我们它会变成什么样?在我看来,1970 年代后期的赛博朋克作品某种程度上是古典反乌托邦作品的对位,它描绘的是后现代世界,而不是现代世界。我最喜欢的是《Ghost in the Shell》(原作和 TV 动画),那是一个第三次世界大战后种族灭绝的世界,一个全面监控的世界,一个政府可以劫持你的大脑和身体的世界——那些古典作品里的许多警告……
…stories tell us it will be? In my opinion, later cyberpunk works in the 1970s is somewhat a counterpart to the classical dystopian works, it describes a postmodern world, not modern world. My favorite is Ghost in the Shell (original work & TV animation), it's a world of post-WW3 genocide, a world of universal surveillance, a world where the government can hijack your brain and body - many warnings in those classical works…
这让我想起士郎正宗《Ghost In The Shell》里的一句话:“无论我们在战斗方面多么强大,一个所有部件都以同样方式反应的系统,就是一个有致命缺陷的系统。个体如此,组织亦然。过度专业化导致死亡。”
This reminded me of a quote from Shirow Masamune's Ghost In The Shell: "No matter how powerful we may be fighting-wise, a system where all the parts react the same way is a system with a fatal flaw. Like individual, like organization. Overspecialization leads to death."
所以在我们本可能拥有的所有未来里,那些用计算机给我们带来加密货币、良好的安全与隐私等等的未来,结果我们却落到了士郎正宗自己承认只是猜测的《Ghost in the Shell》那种境地:人们因为装了 5 个不同版本的驱动而没法正常使用手臂,人们脑子里装着 10 种不同的病毒,还不断被黑、被……
So of all the possible futures we could have, ones where we use computers to give us crypto, good security and privacy etc, instead we end up with Masamune Shirow's admitted guess of Ghost in the Shell where people can't properly use their arms due to 5 different version of the driver installed and people having 10 different viruses IN THEIR BRAINS and are constantly getting hacked and having their…
……是我每隔几年就会重读的少数几本书之一。两本都是科幻。另外,虽然严格来说不算书而是漫画,士郎正宗的《Appleseed》也是我每隔几年就重读的一套(《Ghost in the Shell》的前身)。
…of the few books I’ll reread every few years. Both are sci-fi. And, while not technically a book but a manga, Appleseed by Masamune Shirow is another collection I reread every few years (precursor to Ghost in the Shell).
依我看极其罕见。一个很好的例子就是因《Ghost in the Shell》而闻名的士郎正宗。如果你去看那些访谈,他的大部分灵感都来自他内化的早期科学研究和工程争论,并把它们整合成一个连贯而引人入胜的愿景……
Extremely rarely IMHO. A nice example of this is Masamune Shirow, of Ghost in the Shell fame. If you go through the interviews, most of his inspiration comes from early scientific research and engineering debates that he internalized and integrated into a coherent and compelling vision of…