《Jim Blinn 的角落》封面

Jim Blinn 的角落

Jim Blinn's corner

Jim Blinn · 初版 1996 年

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Hacker News 上怎么说

  • 对于同一时代的产物,大家可能也会喜欢《吉姆·布林专栏》(Jim Blinn's Corner)的三卷文集。虽然其中部分内容现在看来有点过时,但大部分依然很有参考价值。

    From the same era, folks may also enjoy the three volumes of collected articles from Jim Blinn's Corner. Some of it is a bit dated now, but plenty is still relevant.

  • 《吉姆·布林专栏》(1996)里也有一篇很棒的章节/文章——《齐次透视变换》(The Homogenous Perspective Transform)。

    Jim Blinn's Corner (1996) also has a good chapter/article, "The Homogenous Perspective Transform."

  • ……“图形学中浅显易懂的代数几何”。布林标注了他这些素材的来源(参见该页面)。他还提到,其中部分内容此前曾发表在他《吉姆·布林专栏》的一些文章里。尤其是:* “空间直线”系列:https://ieeexplore.ieee.org/abstract/document/7047281 * “究竟有多少种不同的有理参数三次曲线?”系列:https://www.oreilly.com/library/view/jim-blinns-corner/97815...…

    …"accessible algebraic geometry for graphics". Blinn provides some notes as to where his material comes from (see the page). He also mentions that some of this material was presented previously in some of his Jim Blinn's Corner articles. In particular: * the "Lines in Space" series: https://ieeexplore.ieee.org/abstract/document/7047281 * the "How many different rational parametric cubic curves are there?" series: https://www.oreilly.com/library/view/jim-blinns-corner/97815...…

  • ……(只用了一个锁存器而不是完整的触发器?具体细节我记不太清了。我原以为这个故事出自因《雷神之锤》成名的迈克尔·阿布拉什写的《图形编程黑皮书》,或者是《吉姆·布林专栏》的某篇文章之类的,但我现在找不到了。)

    …(Using only a latch instead of a full flip-flop? I don't quite remember the exact details. I thought this story was in the Graphics Programming Black Book by Michael Abrash of Quake-fame, or maybe one of Jim Blinn's Corner columns, or something like that, but I can't find it.)

  • 我个人第一次看到提及 CORDIC 是在:《你能用多少种方法画一个圆?》(How Many Ways Can You Draw a Circle?),这是 *Jim Blinn's Corner* 的第一篇文章:https://ieeexplore.ieee.org/document/4057251 他找到了 15 种方法,后来泛化成了像 CORDIC 等算法。几年前我还在想 SDF 形状表示法能不能用上某种……

    The first place I personally saw CORDIC mentioned was: "How Many Ways Can You Draw a Circle?", the first *Jim Blinn's Corner* article: https://ieeexplore.ieee.org/document/4057251 He found 15 ways, which generalized to methods like CORDIC, etc. A couple years ago I was wondering if SDF shape representation could use something…

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