
3D 计算机图形学
3D computer graphics
Alan H. Watt · 初版 1993 年
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本书第二版包含了全新内容,涵盖建模与表示、视见系统、参数化表示以及科学可视化(scientific visualization)。全书进行了全面修订,以反映该领域的最新发展。
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3D computer graphics
Alan H. Watt · 初版 1993 年
本书第二版包含了全新内容,涵盖建模与表示、视见系统、参数化表示以及科学可视化(scientific visualization)。全书进行了全面修订,以反映该领域的最新发展。
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……Principles and Practice in C》[1],紧接着是 Newman 和 Sproul 的《Principles of Interactive Computer Graphics》[2]。紧随其后的是《Graphics Gems》系列,接着是 Watt 的同名著作《3D Computer Graphics》[3],以及 Moller 和 Haines 写的《Real Time Rendering》[4]。全都是绝赞的书,能告诉你纯用软件实现 3D 图形想了解的一切。不过(通常)它们对 GPU 方面……毫无帮助
…Principles and Practice in C" [1], followed closely by "Principles of Interactive Computer Graphics" [2] by Newman and Sproul. Followed closely by the Graphics Gems series, and then Watt's eponymous "3D Computer Graphics" [3] and "Real Time Rendering" [4] by Moller and Haines. All wonderful texts and can tell you everything you want to know about doing 3D graphics in software. They won't help at all (generally) for GPU…
在图形学方面,任何一本计算机图形学的书都是个不错的开端。我喜欢 Alan Watt 的《3D Computer Graphics》作为入门和全貌概览 http://www.amazon.co.uk/3D-Computer-Graphics-Alan-Watt/dp/02... ,更高级的主题则推荐《Real-time Rendering》http://www.amazon.co.uk/Real-time-Rendering-Tomas-Akenine-Mo...……
Any book on computer graphics would be a good start for the graphics side. I like 3D Computer Graphics by Alan Watt as an introduction and overview http://www.amazon.co.uk/3D-Computer-Graphics-Alan-Watt/dp/02... and Real-time Rendering for more advanced subjects http://www.amazon.co.uk/Real-time-Rendering-Tomas-Akenine-Mo...…