《3D 计算机图形学》封面

3D 计算机图形学

3D computer graphics

Alan H. Watt · 初版 1993 年

2人推荐
2位读者提及
2次提及

本书第二版包含了全新内容,涵盖建模与表示、视见系统、参数化表示以及科学可视化(scientific visualization)。全书进行了全面修订,以反映该领域的最新发展。

Hacker News 上怎么说

  • ……Principles and Practice in C》[1],紧接着是 Newman 和 Sproul 的《Principles of Interactive Computer Graphics》[2]。紧随其后的是《Graphics Gems》系列,接着是 Watt 的同名著作《3D Computer Graphics》[3],以及 Moller 和 Haines 写的《Real Time Rendering》[4]。全都是绝赞的书,能告诉你纯用软件实现 3D 图形想了解的一切。不过(通常)它们对 GPU 方面……毫无帮助

    …Principles and Practice in C" [1], followed closely by "Principles of Interactive Computer Graphics" [2] by Newman and Sproul. Followed closely by the Graphics Gems series, and then Watt's eponymous "3D Computer Graphics" [3] and "Real Time Rendering" [4] by Moller and Haines. All wonderful texts and can tell you everything you want to know about doing 3D graphics in software. They won't help at all (generally) for GPU…

  • 在图形学方面,任何一本计算机图形学的书都是个不错的开端。我喜欢 Alan Watt 的《3D Computer Graphics》作为入门和全貌概览 http://www.amazon.co.uk/3D-Computer-Graphics-Alan-Watt/dp/02... ,更高级的主题则推荐《Real-time Rendering》http://www.amazon.co.uk/Real-time-Rendering-Tomas-Akenine-Mo...……

    Any book on computer graphics would be a good start for the graphics side. I like 3D Computer Graphics by Alan Watt as an introduction and overview http://www.amazon.co.uk/3D-Computer-Graphics-Alan-Watt/dp/02... and Real-time Rendering for more advanced subjects http://www.amazon.co.uk/Real-time-Rendering-Tomas-Akenine-Mo...…

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