Bridson 还写过一本书——《Fluid Simulation for Computer Graphics》https://www.routledge.com/Fluid-Simulation-for-Computer-Grap... 第一版在具体实现细节方面写得非常到位。
Bridson also wrote a book - Fluid Simulation for Computer Graphics https://www.routledge.com/Fluid-Simulation-for-Computer-Grap... The first edition was really good on the nitty gritty implementation details.
自学的话,我推荐借阅或买一本 Robert Bridson 的《Fluid Simulation for Computer Graphics》。这是我迄今发现关于欧拉流体模拟(eulerian fluid simulation)最通俗易懂的资源了。不过得先提醒一句,我自己当时花了差不多一个月才把流体模拟器搭起来[1]……
My recommendation for self-study would be to borrow or purchase a copy of "Fluid Simulation for Computer Graphics" by Robert Bridson. It is by far the most approachable resource on eularian fluid simulation that I have found. I would warn, however, that it took me a nearly a month to build my fluid simulator[1]…
我做这个是想作为 Robert Bridson《Fluid Simulation for Computer Graphics》(第1版)的参考实现。这本书其实就是对他公开的免费课程讲义做了精简整理。要是有时间的话,我真想把代码整理一下,因为书里对原理的解释已经非常棒了。……
I built it to be a reference implementation for "Fluid Simulation for Computer Graphics" (1st Ed.) by Robert Bridson. The book is a cleaned up version of his free course notes. If I had the time, I'd clean up the code a little because the book already has a great explanation of how it works.…
如果要入门基于网格的方法(grid-based methods),我推荐 Robert Bridson 的《Fluid Simulation for Computer Graphics》。他个人网站上的 SIGGRAPH 课程讲义跟第1版非常接近。[1] 虽然它已经不再代表最前沿的……
"Fluid Simulation for Computer Graphics" by Robert Bridson would be my suggestion for getting started with grid-based methods. The SIGGRAPH course notes on his website are very similar to the 1st edition. [1] It's no longer the state of the…
去年我和实验室的人一起精读了这份课程讲义。就像其他人提到的,Bridson 把这些讲义扩写成了一本书《Fluid Simulation for Computer Graphics》。第一版基本就是免费 PDF 修正了一些错别字(比如共轭梯度算法 Conjugate Gradient 里那个漏标的变量 rho)。Robert Bridson 在流体讲解方面做得极好……
I worked through these course notes with my lab last year. As someone else commented, Bridson expanded these notes into a book, "Fluid Simulation for Computer Graphics." The first edition is basically the free PDF with fixes for things like typos (e.g. the unlabeled variable, rho, in the Conjugate Gradient algorithm). Robert Bridson does a great job on explaining fluid…
Bridson 还写过一本书——《Fluid Simulation for Computer Graphics》https://www.routledge.com/Fluid-Simulation-for-Computer-Grap... 第一版在具体实现细节方面写得非常到位。
Bridson also wrote a book - Fluid Simulation for Computer Graphics https://www.routledge.com/Fluid-Simulation-for-Computer-Grap... The first edition was really good on the nitty gritty implementation details.
Robert Bridson 写的《Fluid Simulation for Computer Graphics》对做图形学的人来说是一本很好的入门书。
Fluid Simulation for Computer Graphics, by Robert Bridson, is a good introduction for those doing graphics.
自学的话,我推荐借阅或买一本 Robert Bridson 的《Fluid Simulation for Computer Graphics》。这是我迄今发现关于欧拉流体模拟(eulerian fluid simulation)最通俗易懂的资源了。不过得先提醒一句,我自己当时花了差不多一个月才把流体模拟器搭起来[1]……
My recommendation for self-study would be to borrow or purchase a copy of "Fluid Simulation for Computer Graphics" by Robert Bridson. It is by far the most approachable resource on eularian fluid simulation that I have found. I would warn, however, that it took me a nearly a month to build my fluid simulator[1]…
我做这个是想作为 Robert Bridson《Fluid Simulation for Computer Graphics》(第1版)的参考实现。这本书其实就是对他公开的免费课程讲义做了精简整理。要是有时间的话,我真想把代码整理一下,因为书里对原理的解释已经非常棒了。……
I built it to be a reference implementation for "Fluid Simulation for Computer Graphics" (1st Ed.) by Robert Bridson. The book is a cleaned up version of his free course notes. If I had the time, I'd clean up the code a little because the book already has a great explanation of how it works.…
如果要入门基于网格的方法(grid-based methods),我推荐 Robert Bridson 的《Fluid Simulation for Computer Graphics》。他个人网站上的 SIGGRAPH 课程讲义跟第1版非常接近。[1] 虽然它已经不再代表最前沿的……
"Fluid Simulation for Computer Graphics" by Robert Bridson would be my suggestion for getting started with grid-based methods. The SIGGRAPH course notes on his website are very similar to the 1st edition. [1] It's no longer the state of the…
去年我和实验室的人一起精读了这份课程讲义。就像其他人提到的,Bridson 把这些讲义扩写成了一本书《Fluid Simulation for Computer Graphics》。第一版基本就是免费 PDF 修正了一些错别字(比如共轭梯度算法 Conjugate Gradient 里那个漏标的变量 rho)。Robert Bridson 在流体讲解方面做得极好……
I worked through these course notes with my lab last year. As someone else commented, Bridson expanded these notes into a book, "Fluid Simulation for Computer Graphics." The first edition is basically the free PDF with fixes for things like typos (e.g. the unlabeled variable, rho, in the Conjugate Gradient algorithm). Robert Bridson does a great job on explaining fluid…