《如何绘画》封面

如何绘画

How to draw

Scott Robertson · 初版 2013 年

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7位读者提及
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How to Draw 专为艺术家、建筑师和设计师打造。无论初学者、学生还是专业人士都能从中获益。你将学会如何从想象中绘制任何物体或环境,一切始于最基础的透视绘画技巧。前几章讲解了如何绘制精准的透视网格和椭圆,为后续章节构建更复杂的形体奠定基础。书中展示了用于生成视觉概念的研究与设计流程,让你能够更加轻松地画出前所未见的画面!最棒的是,超过 25 个页面可以通过智能

Hacker News 上怎么说

  • 最佳练习方式 > 刻意练习 最好的书 > 取决于你想画什么?Scott Robertson 的《如何绘画》(How to Draw)和 Michael Hampton 的《人模手相:设计与发明》(Figure Drawing: Design and Invention)够你忙一阵子了 如何学会自我审视/挑毛病? > 给你的画拍张照。我发现这样更容易看出……

    Optimal way to practice > Deliberate practice Best books > Depends what you want to draw? How to Draw by Scott Robertson and Figure Drawing Design and Invention by Michael Hampton should keep you busy for a while How do I learn to self critique? > Take a picture of your drawing I find it easier to see…

  • ……好文!任何对艺术中的透视感兴趣的人,都可以看看 Ernest Norling 的《简明透视》(Perspective Made Easy)。通俗易懂,而且练习既简单又实用。一本更偏技术、更有挑战性的书是 Scott Robertson 的《如何绘画》(How to Draw)。如果你想要更偏技术理论的理解,这本很不错(而且插图惊艳)。

    …article! For anyone curious about perspective in art, see the book "Perspective Made Easy" by Ernest Norling. It is easy to follow and has simple helpful exercises. A more technical and challenging book is "How to Draw" by Scott Robertson. That one is good if you want more technical theory understanding (plus the illustrations are amazing).

  • 数学看《费马大定理》(Fermat's Enigma) 科学看《发现的乐趣》(The Pleasure of Finding Things Out) 概念设计 / 工业设计看《如何绘画:凭借想象绘制与速写物体与场景》(How To Draw: Drawing And Sketching Objects And Environments From Your Imagination)

    "Fermat's Enigma" for Mathematics "The Pleasure of Findings Things Out" for science "How To Draw: Drawing And Sketching Objects And Environments From Your Imagination" for concept art / industrial design

  • 如果你还没读过的话,建议你去看看 Scott Robertson 的《如何绘画:凭借想象绘制与速写物体与场景》(How To Draw: Drawing And Sketching Objects And Environments From Your Imagination)。

    If you aren't already reading it, may I suggest you checking out Scott Robertson's "How To Draw: Drawing And Sketching Objects And Environments From Your Imagination"

  • 强烈附议 Robertson 和 Bertling 的《如何绘画》(How to Draw)。学完之后继续看他们的《如何渲染》(How to Render)。他们把作画拆解成了非常机械化的步骤,虽然感觉没那么有“创造力”,但为建筑或工程……打下了极好的基础。

    Strongly seconding Robertson and Bertling's "How to Draw". Continue on to their "How to Render" after that. They break it down into a very mechanical process that doesn't feel very "creative" but makes for a great foundation for architectural or engineering…

  • ……从画法几何入手,直到它成为本能,然后你就可以跳过几何作图了(或者至少让它没那么精确、没那么费时间,更接近比如 Robertson 在《如何绘画》里描述的那样)。¹:我写了“代替”,但当然这两种方式是相辅相成的。

    …from descriptive geometry, until it becomes second nature and one can then skip the geometric construction (or at least make it less exact and time consuming, closer to what's described in Robertson's "How to Draw" for instance). ¹: I wrote "instead", but of course both ways complement each other.

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