这里有几本适合快速掌握 C++ 语言本身的通用书籍:-《C++程序设计原理与实践(第2版)》(Programming Principles and Practice using C++,Bjarne Stroustrup 著)。内容面面俱到,虽然有时略显枯燥。-《Effective C++》(Scott Meyers 著)。从语言的角度看有点“过时”了,但里面的很多技巧依然适用,而且……
Here are some general books for getting up to speed with the C++ language itself: -Programming Principles and Practice using C++ 2nd edition (by Bjarne Stroustrup). This covers everything, although is a bit dry at times. -Effective C++ (by Scott Meyers). A bit "outdated" from a language standpoint, but many of the techniques still apply and…
……反过来学效率会高得多。如果你先学 C,就会养成一种很难改掉的代码风格。你得从一开始就一步一个脚印地用正确方式学习 C++ 编程。Bjarne 写的《C++程序设计原理与实践(第2版)》就是一本教你正确入门的好书。
…more productive to do it the other way around. If you learn C first, you will learn a style that is hard to break out of. You want to learn to program C++ the right way, piece by piece, from the start. "Programming: Principles and Practice Using C++ (2nd Edition)" by Bjarne, is a good book that teaches it the right way around.
我刚从亚马逊买了这几本,正在路上:OpenGL Insights - Cozzi 和 Riccio 著;Game Engine Architecture (2nd Edition) - Jason Gregory 著;Programming: Principles and Practice Using C++ (2nd Edition) - Stroustrup 著
I have a few coming from Amazon OpenGL Insights - Cozzi and Riccio Game Engine Architecture (2nd Edition) - Jason Gregory Programming: Principles and Practice Using C++ (2nd Edition) - Stroustrup
Programming Principles and Practice using C++ 2nd Edition (god what a horrible title to type) is a strange book. It has a lot of great info in it but it is a very hard read. The first 4 or 5 chapters are ok albeit too wordy. But then after that they seem to…
这里有几本适合快速掌握 C++ 语言本身的通用书籍:-《C++程序设计原理与实践(第2版)》(Programming Principles and Practice using C++,Bjarne Stroustrup 著)。内容面面俱到,虽然有时略显枯燥。-《Effective C++》(Scott Meyers 著)。从语言的角度看有点“过时”了,但里面的很多技巧依然适用,而且……
Here are some general books for getting up to speed with the C++ language itself: -Programming Principles and Practice using C++ 2nd edition (by Bjarne Stroustrup). This covers everything, although is a bit dry at times. -Effective C++ (by Scott Meyers). A bit "outdated" from a language standpoint, but many of the techniques still apply and…
……反过来学效率会高得多。如果你先学 C,就会养成一种很难改掉的代码风格。你得从一开始就一步一个脚印地用正确方式学习 C++ 编程。Bjarne 写的《C++程序设计原理与实践(第2版)》就是一本教你正确入门的好书。
…more productive to do it the other way around. If you learn C first, you will learn a style that is hard to break out of. You want to learn to program C++ the right way, piece by piece, from the start. "Programming: Principles and Practice Using C++ (2nd Edition)" by Bjarne, is a good book that teaches it the right way around.
我刚从亚马逊买了这几本,正在路上:OpenGL Insights - Cozzi 和 Riccio 著;Game Engine Architecture (2nd Edition) - Jason Gregory 著;Programming: Principles and Practice Using C++ (2nd Edition) - Stroustrup 著
I have a few coming from Amazon OpenGL Insights - Cozzi and Riccio Game Engine Architecture (2nd Edition) - Jason Gregory Programming: Principles and Practice Using C++ (2nd Edition) - Stroustrup
> Bjarne 写的《C++程序设计原理与实践(第2版)》> 平装本:1312 页。天呐,就没有更简明扼要点的办法吗?
> "Programming: Principles and Practice Using C++ (2nd Edition)" by Bjarne > Paperback: 1312 pages Good lord. Is there a more concise way to do this?
《C++程序设计原理与实践(第2版)》(天啊这书名敲起来真是折磨)是一本很奇特的书。里面有很多干货,但读起来非常费劲。前四五章还行,虽然有点啰嗦。但之后它们似乎……
Programming Principles and Practice using C++ 2nd Edition (god what a horrible title to type) is a strange book. It has a lot of great info in it but it is a very hard read. The first 4 or 5 chapters are ok albeit too wordy. But then after that they seem to…