《Mac 游戏编程大师的诀窍》封面

Mac 游戏编程大师的诀窍

Tricks of the Mac game programming gurus

Jamie McCornack、Ingemar Ragnemalm · 初版 1995 年

2位读者提及
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Hacker News 上怎么说

  • 《Mac游戏编程大师秘籍》(Tricks of the Mac Game Programming Gurus)[http://www.amazon.com/Tricks-Mac-Game-Programming-Gurus/dp/1... 实际上专门用了一两段来讨论这个话题,痛陈痛点:一个不能暂停的游戏,相当于白白放弃了 N% 的潜在……

    "Tricks of the Mac Game Programming Gurus [http://www.amazon.com/Tricks-Mac-Game-Programming-Gurus/dp/1... actually dedicated about a paragraph or two to the topic, driving home the point that a game that cannot be paused is leaving N% of potential…

  • ……当时几乎所有其他软件差不多。据我回忆,这对他来说并没有多大难度,我们俩都玩得很开心。我觉得任何网络相关的编程都巨坑。《Mac游戏编程大师秘籍》据我回忆有一整章都在讲这个,其中绝大部分内容可以总结为一句话:“OpenTransport 巨烂”。所以,我觉得拿网络相关的程序当例子不太公平……

    …about any other piece of software at the time. This was not, as I recall, remarkably challenging for him, and we both had a lot of fun with it. I think any network-related programming is going to suck. Tricks of the Mac Game Programming Gurus had an entire chapter devoted to it, as I recall, in which most of the chapter could be summed up as, "OpenTransport sucks". So, I don't think it's fair to use a networking-related program as an example…

  • ……是如何运作的,而不是一味只想捣腾出一个新产品或者最终成果。(我最珍视的藏品之一——也是为数不多在我跨国搬家和断舍离中幸存下来的东西——就是一本《Mac游戏编程大师秘籍》,厚重的一大本全是源代码,还附带一张装了更多东西的 CD。)在互联网早期,人们会精心维护自己的网站。他们不写博客,而是搞个包含各种链接的大索引页……

    …worked, rather than just trying to create a new product or end result. (One of my prized possessions -- and one of the very few that has survived my cross-country moves and purges of stuff -- is a copy of Tricks of the Mac Game Programming Gurus, a hefty volume full of source code, with a CD full of even more stuff.) In the early days of the web, people curated their sites. They didn't keep blogs, they had big index pages with links to stuff…

  • 很多年前,像《Mac游戏编程大师秘籍》这类书里“gVariable”这种写法很常见。我记得这好像是个古老的 Pascal 命名规范,不过我也可能记错了。给别人打下手写代码时,我确实会遵循他们的风格,包括大括号位置什么的。但如果是自己搞项目,……

    "gVariable" was common back in things like "Tricks of the Mac Game Programming Gurus" and the like, years ago. I think it's an old Pascal convention, but I'm probably wrong. When working on others' code, I do adopt their style, including their braces and so forth. But for my own stuff,…

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