……不懂这个系统。我通常一天只点赞一个帖子。有时,如果前五名里有个“垃圾”帖子,我会给其他四个点赞。去查查《Rules of Play》(游戏之规)这本书里的“有意义的选择”(meaningful choice)这个词。http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&... http://en.wikipedia.org/wiki/Rules_of_Play http://www.amazon.com/Rules-Play-Game-Design-Fundamentals/dp... 问题是我不……
…don't understand the system. I usually only up-vote one story a day. Sometimes, if there is a "crap" story in the top 5 I will up-vote the other 4. Look up the term "meaningful choice" in the book Rules of Play. http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&... http://en.wikipedia.org/wiki/Rules_of_Play http://www.amazon.com/Rules-Play-Game-Design-Fundamentals/dp... The problem is that I don't…
《Rules of Play》[0](一本神作,但由于把非常幼稚的符号学解释作为其第一性原理,导致存在一些令人抓狂的根本性问题)里一个绝妙的洞见是:游戏拥有自身独特的“美学”感……
One of the great insights in the Rules of Play[0] (which is a great book but has some frustratingly fundamental issues because it uses a very naive interpretation of semiotics as its first principles), is that games have their own sense "aesthetics"…
说到涵盖这种“全景式”研究的资源,我脑海中浮现出的是 Zimmerman 和 Salen 的《Rules of Play》以及 Schell 的《The Art of Game Design: A Book of Lenses》(游戏设计艺术)。在我看来,其实并没有太多直接的设计实操信息……
Rules of Play (Zimmerman, Salen) and Art of Game Design: a Book of Lenses(Schell) come to mind as resources that cover this sort of "comprehensive" study. In my opinion, there isn't a great deal of direct design information…
……对我来说往往格外显眼。(老梗是“作为一个顺性别白人男性,最难的事情就是记住并非所有人都是顺性别白人男性。”)我现在其实正在啃 Salen 和 Zimmerman 的《Rules of Play》;看到游戏设计领域在慢慢走向成熟并积累起“严肃”的文献,感觉挺好的。如果我们不需要学术界的背书来证明我们事业的合法性那就更好了,但没办法……
…tends to stand out to me. (The running joke is "The hardest thing about being a straight white male is remembering that not everyone is a straight white male.") I'm actually just now working through "Rules of Play" by Salen & Zimmerman; it's nice to see the field of game design slowly maturing and accruing "serious" texts. It would be nice if we didn't need academia's help to legitimize our pursuits, but ya can't…
……Swink 的《Game Feel》一直都在我的相关主题待读书单上,但我一直没抽出空来读:https://www.powells.com/book/game-feel-9780123743282 Katie Salen 和 Eric Zimmerman 的《Rules of Play》我没读下去,但它备受推崇,确实很难忽略。如果你喜欢 Koster 关于游戏设计中正字法(orthography)的观点,并且想看一部更进一步并制定规范性规则的前作,或者如果……
…Swink's Game Feel has been on my list of to-reads on the subject forever, but I've never gotten around to it: https://www.powells.com/book/game-feel-9780123743282 I bounced off Katie Salen/Eric Zimmerman's Rules of Play, but it's lauded enough that it's hard to omit it. If you like Koster's ideas around orthography in game design and want to see a predecessor that takes it further and issues prescriptive rules, or if…
……不懂这个系统。我通常一天只点赞一个帖子。有时,如果前五名里有个“垃圾”帖子,我会给其他四个点赞。去查查《Rules of Play》(游戏之规)这本书里的“有意义的选择”(meaningful choice)这个词。http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&... http://en.wikipedia.org/wiki/Rules_of_Play http://www.amazon.com/Rules-Play-Game-Design-Fundamentals/dp... 问题是我不……
…don't understand the system. I usually only up-vote one story a day. Sometimes, if there is a "crap" story in the top 5 I will up-vote the other 4. Look up the term "meaningful choice" in the book Rules of Play. http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&... http://en.wikipedia.org/wiki/Rules_of_Play http://www.amazon.com/Rules-Play-Game-Design-Fundamentals/dp... The problem is that I don't…
《Rules of Play》[0](一本神作,但由于把非常幼稚的符号学解释作为其第一性原理,导致存在一些令人抓狂的根本性问题)里一个绝妙的洞见是:游戏拥有自身独特的“美学”感……
One of the great insights in the Rules of Play[0] (which is a great book but has some frustratingly fundamental issues because it uses a very naive interpretation of semiotics as its first principles), is that games have their own sense "aesthetics"…
说到涵盖这种“全景式”研究的资源,我脑海中浮现出的是 Zimmerman 和 Salen 的《Rules of Play》以及 Schell 的《The Art of Game Design: A Book of Lenses》(游戏设计艺术)。在我看来,其实并没有太多直接的设计实操信息……
Rules of Play (Zimmerman, Salen) and Art of Game Design: a Book of Lenses(Schell) come to mind as resources that cover this sort of "comprehensive" study. In my opinion, there isn't a great deal of direct design information…
……对我来说往往格外显眼。(老梗是“作为一个顺性别白人男性,最难的事情就是记住并非所有人都是顺性别白人男性。”)我现在其实正在啃 Salen 和 Zimmerman 的《Rules of Play》;看到游戏设计领域在慢慢走向成熟并积累起“严肃”的文献,感觉挺好的。如果我们不需要学术界的背书来证明我们事业的合法性那就更好了,但没办法……
…tends to stand out to me. (The running joke is "The hardest thing about being a straight white male is remembering that not everyone is a straight white male.") I'm actually just now working through "Rules of Play" by Salen & Zimmerman; it's nice to see the field of game design slowly maturing and accruing "serious" texts. It would be nice if we didn't need academia's help to legitimize our pursuits, but ya can't…
……Swink 的《Game Feel》一直都在我的相关主题待读书单上,但我一直没抽出空来读:https://www.powells.com/book/game-feel-9780123743282 Katie Salen 和 Eric Zimmerman 的《Rules of Play》我没读下去,但它备受推崇,确实很难忽略。如果你喜欢 Koster 关于游戏设计中正字法(orthography)的观点,并且想看一部更进一步并制定规范性规则的前作,或者如果……
…Swink's Game Feel has been on my list of to-reads on the subject forever, but I've never gotten around to it: https://www.powells.com/book/game-feel-9780123743282 I bounced off Katie Salen/Eric Zimmerman's Rules of Play, but it's lauded enough that it's hard to omit it. If you like Koster's ideas around orthography in game design and want to see a predecessor that takes it further and issues prescriptive rules, or if…